wordeck-native/Sources/Features/Study/RatingBar.swift
Till JS 4ea030c2e4 A11y: VoiceOver-Labels auf Study-Screen (erster Pass)
RatingBar (Nochmal/Schwer/Gut/Leicht), CardRenderer (Flip-Zustand via
accessibilityValue), StudySessionView (Karte/Offline-Banner, dekorative
Icons versteckt).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 14:35:05 +02:00

95 lines
3.5 KiB
Swift

import SwiftUI
#if canImport(UIKit)
import UIKit
#endif
/// Vier Rating-Buttons mit emphasis auf "Good" (full-width primary).
/// Web-Vorbild: `cards/apps/web/src/routes/study/[deckId]/+page.svelte`
/// `.grade.again/.hard/.good/.easy`-Klassen.
struct RatingBar: View {
let onRate: (Rating) -> Void
var body: some View {
HStack(spacing: 8) {
ForEach(Rating.allCases, id: \.self) { rating in
Button {
triggerHaptic(for: rating)
onRate(rating)
} label: {
HStack(spacing: 6) {
Text(rating.label)
.font(.subheadline.weight(.semibold))
Text(rating.shortcut)
.font(.caption2.weight(.semibold))
.padding(.horizontal, 5)
.padding(.vertical, 1)
.background(kbdBackground(for: rating), in: RoundedRectangle(cornerRadius: 4))
.foregroundStyle(kbdForeground(for: rating))
.accessibilityHidden(true)
}
.frame(maxWidth: .infinity)
.padding(.vertical, 14)
.background(background(for: rating), in: RoundedRectangle(cornerRadius: 10, style: .continuous))
.foregroundStyle(foreground(for: rating))
.overlay(
RoundedRectangle(cornerRadius: 10, style: .continuous)
.stroke(borderColor(for: rating), lineWidth: rating == .good ? 0 : 1)
)
}
.buttonStyle(.plain)
.accessibilityLabel(rating.label)
}
}
.padding(.horizontal, 16)
}
/// `good` ist die Hero-Action (primary full background) analog
/// zum Web-Default-Klick. Andere bekommen subtle tinted borders.
private func background(for rating: Rating) -> Color {
switch rating {
case .again: WordeckTheme.error.opacity(0.06)
case .hard: WordeckTheme.warning.opacity(0.06)
case .good: WordeckTheme.primary
case .easy: WordeckTheme.success.opacity(0.06)
}
}
private func foreground(for rating: Rating) -> Color {
switch rating {
case .again: WordeckTheme.error
case .hard: WordeckTheme.warning
case .good: WordeckTheme.primaryForeground
case .easy: WordeckTheme.success
}
}
private func borderColor(for rating: Rating) -> Color {
switch rating {
case .again: WordeckTheme.error.opacity(0.4)
case .hard: WordeckTheme.warning.opacity(0.4)
case .good: .clear
case .easy: WordeckTheme.success.opacity(0.4)
}
}
private func kbdBackground(for rating: Rating) -> Color {
rating == .good
? WordeckTheme.primaryForeground.opacity(0.18)
: WordeckTheme.muted
}
private func kbdForeground(for rating: Rating) -> Color {
rating == .good
? WordeckTheme.primaryForeground.opacity(0.85)
: WordeckTheme.mutedForeground
}
private func triggerHaptic(for rating: Rating) {
#if canImport(UIKit)
let style: UIImpactFeedbackGenerator.FeedbackStyle =
rating == .easy ? .heavy : .medium
UIImpactFeedbackGenerator(style: style).impactOccurred()
#endif
}
}