Code + Identity-Rename zur Vorbereitung auf Apple-Dev-Portal-Aktion (Bundle ev.mana.wordeck, App-Group group.ev.mana.wordeck, AASA applinks:wordeck.com). Build bleibt funktional, aber gegen die neue text-only-API können image-occlusion-Creates 422 zurückgeben — das wird mit der Wordeck-Native v1.0-Welle (parallele Apple-Aktion) sauber gemacht. Umbenennung: - 41 Files: cardecky/Cardecky → wordeck/Wordeck (Display, Strings, Kommentare) - 57 Files: CardsNative → WordeckNative, CardsAPI → WordeckAPI, CardsTheme → WordeckTheme, CardsBrand → WordeckBrand, CardsWidget → WordeckWidget, CardsDueWidget → WordeckDueWidget - Bundle-ID ev.mana.cardecky → ev.mana.wordeck (project.yml, Info.plist, entitlements, Keychain-Service, App-Group) - AASA applinks:cardecky.mana.how → applinks:wordeck.com - API-Base cardecky-api.mana.how → api.wordeck.com - 10 Files renamed (App-Entry, API-Extensions, Theme, Widget, Entitlements, Tests) - xcodeproj regenerated via xcodegen → WordeckNative.xcodeproj - MaskRegionsTests.swift gelöscht (image-occlusion entfällt mit Wordeck text-only) Forgejo-Repo git.mana.how/till/cards-native → wordeck-native umbenannt (Auto-Redirect aktiv). Lokales Verzeichnis Code/cards-native/ bleibt vorerst — wird beim nächsten Apple-Setup mit Bundle-Test umbenannt. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
93 lines
3.3 KiB
Swift
93 lines
3.3 KiB
Swift
import SwiftUI
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#if canImport(UIKit)
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import UIKit
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#endif
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/// Vier Rating-Buttons mit emphasis auf "Good" (full-width primary).
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/// Web-Vorbild: `cards/apps/web/src/routes/study/[deckId]/+page.svelte`
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/// — `.grade.again/.hard/.good/.easy`-Klassen.
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struct RatingBar: View {
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let onRate: (Rating) -> Void
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var body: some View {
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HStack(spacing: 8) {
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ForEach(Rating.allCases, id: \.self) { rating in
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Button {
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triggerHaptic(for: rating)
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onRate(rating)
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} label: {
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HStack(spacing: 6) {
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Text(rating.label)
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.font(.subheadline.weight(.semibold))
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Text(rating.shortcut)
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.font(.caption2.weight(.semibold))
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.padding(.horizontal, 5)
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.padding(.vertical, 1)
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.background(kbdBackground(for: rating), in: RoundedRectangle(cornerRadius: 4))
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.foregroundStyle(kbdForeground(for: rating))
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}
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.frame(maxWidth: .infinity)
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.padding(.vertical, 14)
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.background(background(for: rating), in: RoundedRectangle(cornerRadius: 10, style: .continuous))
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.foregroundStyle(foreground(for: rating))
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.overlay(
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RoundedRectangle(cornerRadius: 10, style: .continuous)
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.stroke(borderColor(for: rating), lineWidth: rating == .good ? 0 : 1)
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)
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}
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.buttonStyle(.plain)
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}
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}
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.padding(.horizontal, 16)
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}
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/// `good` ist die Hero-Action (primary full background) — analog
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/// zum Web-Default-Klick. Andere bekommen subtle tinted borders.
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private func background(for rating: Rating) -> Color {
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switch rating {
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case .again: WordeckTheme.error.opacity(0.06)
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case .hard: WordeckTheme.warning.opacity(0.06)
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case .good: WordeckTheme.primary
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case .easy: WordeckTheme.success.opacity(0.06)
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}
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}
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private func foreground(for rating: Rating) -> Color {
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switch rating {
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case .again: WordeckTheme.error
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case .hard: WordeckTheme.warning
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case .good: WordeckTheme.primaryForeground
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case .easy: WordeckTheme.success
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}
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}
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private func borderColor(for rating: Rating) -> Color {
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switch rating {
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case .again: WordeckTheme.error.opacity(0.4)
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case .hard: WordeckTheme.warning.opacity(0.4)
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case .good: .clear
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case .easy: WordeckTheme.success.opacity(0.4)
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}
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}
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private func kbdBackground(for rating: Rating) -> Color {
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rating == .good
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? WordeckTheme.primaryForeground.opacity(0.18)
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: WordeckTheme.muted
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}
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private func kbdForeground(for rating: Rating) -> Color {
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rating == .good
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? WordeckTheme.primaryForeground.opacity(0.85)
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: WordeckTheme.mutedForeground
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}
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private func triggerHaptic(for rating: Rating) {
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#if canImport(UIKit)
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let style: UIImpactFeedbackGenerator.FeedbackStyle =
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rating == .easy ? .heavy : .medium
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UIImpactFeedbackGenerator(style: style).impactOccurred()
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#endif
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}
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}
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