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Independent overview of all implementation approaches for music visualization: rendering technologies (Canvas 2D, PixiJS, Three.js, WebGL/GLSL, Babylon.js, p5.js), ready-made solutions (Butterchurn, audiomotion-analyzer), user-generated content strategies (code editor, shader editor, node-based, DSL, AI-generated), audio analysis options (Meyda, essentia.js, AudioWorklet), performance strategies, and 5 architecture strategies with decision matrix. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| VISUALIZER_ALTERNATIVES.md | ||
| VISUALIZER_CONCEPT.md | ||