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- SpriteEditor component: 16x32 pixel canvas at 1cm resolution - Tools: brush, eraser, flood fill, color picker (pipette) - 24-color palette + custom color picker - Mirror horizontal/vertical, clear all - Undo/redo stack (30 levels) - Pixel-perfect rendering with grid overlay - Live preview at 2x scale - Keyboard shortcuts (B/E/G/I, Ctrl+Z/Y) - Integrated as modal overlay via "+ Item" button in editor mode - Saves sprite data as RGBA Uint8Array Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| apps/web | ||
| packages/shared | ||
| CLAUDE.md | ||
| package.json | ||