mirror of
https://github.com/Memo-2023/mana-monorepo.git
synced 2026-05-14 23:01:09 +02:00
Sends a message to a Matrix room when a deploy fails, including the failing services, commit, deployer, and a link to the logs. Requires two GitHub Actions secrets: - DEPLOY_NOTIFY_ROOM_ID: Matrix room ID - DEPLOY_NOTIFY_BOT_TOKEN: Matrix bot access token Skips silently if secrets are not configured. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
98 lines
2.1 KiB
JavaScript
98 lines
2.1 KiB
JavaScript
class MainMenuScene extends Phaser.Scene {
|
|
constructor() {
|
|
super({ key: 'MainMenuScene' });
|
|
}
|
|
|
|
create() {
|
|
// Add background
|
|
this.add.image(400, 300, 'background');
|
|
|
|
// Add title
|
|
this.add
|
|
.text(400, 120, 'WhoPixels', {
|
|
fontSize: '64px',
|
|
fill: '#fff',
|
|
fontStyle: 'bold',
|
|
})
|
|
.setOrigin(0.5);
|
|
|
|
// Add subtitle
|
|
this.add
|
|
.text(400, 180, 'Ein Pixel-Abenteuer', {
|
|
fontSize: '32px',
|
|
fill: '#fff',
|
|
})
|
|
.setOrigin(0.5);
|
|
|
|
// Create buttons
|
|
const startButton = this.add
|
|
.text(400, 280, 'RPG Spiel starten', {
|
|
fontSize: '32px',
|
|
fill: '#fff',
|
|
backgroundColor: '#4a4a4a',
|
|
padding: { x: 20, y: 10 },
|
|
})
|
|
.setOrigin(0.5)
|
|
.setInteractive();
|
|
|
|
const editorButton = this.add
|
|
.text(400, 350, 'Pixel Editor', {
|
|
fontSize: '32px',
|
|
fill: '#fff',
|
|
backgroundColor: '#4a4a4a',
|
|
padding: { x: 20, y: 10 },
|
|
})
|
|
.setOrigin(0.5)
|
|
.setInteractive();
|
|
|
|
const optionsButton = this.add
|
|
.text(400, 420, 'Optionen', {
|
|
fontSize: '32px',
|
|
fill: '#fff',
|
|
backgroundColor: '#4a4a4a',
|
|
padding: { x: 20, y: 10 },
|
|
})
|
|
.setOrigin(0.5)
|
|
.setInteractive();
|
|
|
|
// Button interactions - RPG Game
|
|
startButton.on('pointerover', () => {
|
|
startButton.setStyle({ fill: '#ff0' });
|
|
});
|
|
|
|
startButton.on('pointerout', () => {
|
|
startButton.setStyle({ fill: '#fff' });
|
|
});
|
|
|
|
startButton.on('pointerdown', () => {
|
|
this.scene.start('RPGScene');
|
|
});
|
|
|
|
// Button interactions - Pixel Editor
|
|
editorButton.on('pointerover', () => {
|
|
editorButton.setStyle({ fill: '#ff0' });
|
|
});
|
|
|
|
editorButton.on('pointerout', () => {
|
|
editorButton.setStyle({ fill: '#fff' });
|
|
});
|
|
|
|
editorButton.on('pointerdown', () => {
|
|
this.scene.start('GameScene');
|
|
});
|
|
|
|
// Button interactions - Options
|
|
optionsButton.on('pointerover', () => {
|
|
optionsButton.setStyle({ fill: '#ff0' });
|
|
});
|
|
|
|
optionsButton.on('pointerout', () => {
|
|
optionsButton.setStyle({ fill: '#fff' });
|
|
});
|
|
|
|
optionsButton.on('pointerdown', () => {
|
|
// Options functionality would go here
|
|
console.log('Options button clicked');
|
|
});
|
|
}
|
|
}
|