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- Trade UI: merchant NPCs show 5 items (sword, wand, shard, herb, hammer) with stats preview, buy button adds item to inventory - Loot system: defeated hostile/guard NPCs roll loot table drops (bone club, poison fang, dark crystal, iron shield, guard sword) - Ground items: loot appears at NPC death position, pickup button when player is nearby - Placeholder sprite generator for trade/loot items Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| apps/web | ||
| packages/shared | ||
| CLAUDE.md | ||
| package.json | ||