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- Inventory class: 8 slots, hold/select, add/remove, rarity-based borders - GameItem type with sprite data, properties, and rarity - Inventory UI component with canvas-rendered item thumbnails (Svelte action) - Rarity border colors (common→legendary), held item highlight - Right-click to drop items, number keys 1-8 to select slots - Sprite editor now creates GameItems and adds them to inventory - Inventory bar always visible at bottom of screen Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| apps/web | ||
| packages/shared | ||
| CLAUDE.md | ||
| package.json | ||