managarten/games/whopixels/js/scenes/MainMenuScene.js
Till-JS 5b1e12e5d6 feat: add new projects bauntown, presi, voxel-lava, whopixels
- apps/bauntown: Developer community website (Astro landing)
- apps/presi: Presentation project
- games/voxel-lava: Voxel lava game (SvelteKit)
- games/whopixels: Whopixels game

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-27 15:11:53 +01:00

85 lines
2.5 KiB
JavaScript

class MainMenuScene extends Phaser.Scene {
constructor() {
super({ key: 'MainMenuScene' });
}
create() {
// Add background
this.add.image(400, 300, 'background');
// Add title
this.add.text(400, 120, 'WhoPixels', {
fontSize: '64px',
fill: '#fff',
fontStyle: 'bold'
}).setOrigin(0.5);
// Add subtitle
this.add.text(400, 180, 'Ein Pixel-Abenteuer', {
fontSize: '32px',
fill: '#fff'
}).setOrigin(0.5);
// Create buttons
const startButton = this.add.text(400, 280, 'RPG Spiel starten', {
fontSize: '32px',
fill: '#fff',
backgroundColor: '#4a4a4a',
padding: { x: 20, y: 10 }
}).setOrigin(0.5).setInteractive();
const editorButton = this.add.text(400, 350, 'Pixel Editor', {
fontSize: '32px',
fill: '#fff',
backgroundColor: '#4a4a4a',
padding: { x: 20, y: 10 }
}).setOrigin(0.5).setInteractive();
const optionsButton = this.add.text(400, 420, 'Optionen', {
fontSize: '32px',
fill: '#fff',
backgroundColor: '#4a4a4a',
padding: { x: 20, y: 10 }
}).setOrigin(0.5).setInteractive();
// Button interactions - RPG Game
startButton.on('pointerover', () => {
startButton.setStyle({ fill: '#ff0' });
});
startButton.on('pointerout', () => {
startButton.setStyle({ fill: '#fff' });
});
startButton.on('pointerdown', () => {
this.scene.start('RPGScene');
});
// Button interactions - Pixel Editor
editorButton.on('pointerover', () => {
editorButton.setStyle({ fill: '#ff0' });
});
editorButton.on('pointerout', () => {
editorButton.setStyle({ fill: '#fff' });
});
editorButton.on('pointerdown', () => {
this.scene.start('GameScene');
});
// Button interactions - Options
optionsButton.on('pointerover', () => {
optionsButton.setStyle({ fill: '#ff0' });
});
optionsButton.on('pointerout', () => {
optionsButton.setStyle({ fill: '#fff' });
});
optionsButton.on('pointerdown', () => {
// Options functionality would go here
console.log('Options button clicked');
});
}
}