When the access token had aged out mid-game and the silent refresh
failed (auth.mana.how/api/v1/auth/refresh → 401), the who store
threw a raw "not authenticated" error and the PlayView showed a
gibberish red banner. Confusing because the navbar still shows the
user as logged in — the session cookie is intact, only the JWT is
gone — so the user has no clue what to do.
Match the base-client.ts pattern: when getAccessToken() returns
null OR the upstream returns 401, fire guestPrompt.requireAccount()
to surface the standard "Sitzung abgelaufen, neu anmelden" prompt
in the bottom-bar slot, then throw a German error string so the
inline error banner reads as "Sitzung abgelaufen — bitte neu
anmelden" instead of "not authenticated".
Hit by the developer mid-test on the first end-to-end live game on
production: the chat had been working for ~5 messages, then the
JWT expired and the game appeared to "die" with a cryptic message.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>