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Add ManaVoxel — a 2D top-down pixel platform for creating and programming miniature worlds in the browser. This commit includes: - SvelteKit + PixiJS 8 web app with chunk-based tilemap renderer - Game engine: camera (scroll/zoom), input (keyboard/mouse/touch), player with AABB collision, editor/play mode toggle - Pixel editor tools: brush, eraser, flood fill, pipette, box fill, line (Bresenham), undo/redo stack - Shared types package: materials, areas, items, network protocol, inventory - Demo world generator with terrain, buildings, trees - Material palette UI with 15 materials, keyboard shortcuts - Comprehensive design documents (Roblox analysis, tech stack options, voxel resolution analysis, 2D alternative comparison, full project plan) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
14 lines
368 B
JSON
14 lines
368 B
JSON
{
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"name": "manavoxel",
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"version": "1.0.0",
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"private": true,
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"description": "ManaVoxel - 2D Pixel Platform for creating and programming miniature worlds",
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"scripts": {
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"dev": "pnpm run --filter=@manavoxel/* --parallel dev",
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"dev:web": "pnpm --filter @manavoxel/web dev"
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},
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"devDependencies": {
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"typescript": "^5.9.3"
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},
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"packageManager": "pnpm@9.15.0"
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}
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