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Major systems added to ManaVoxel: - Behavior runtime: EventBus + 10 triggers + 11 action executors - Item persistence: save/load items, inventory, area pixels to IndexedDB - NPC system: 4 types (hostile/passive/merchant/guard), patrol/chase/attack AI - Lighting: darkness overlay with emissive material light sources - Day/night cycle: time-based ambient lighting on streets - Sound system: 8 synthesized Web Audio API presets - Sprite animation: multi-frame support in editor with play/stop - Dialog system: NPC interaction with text bubbles and options - Item properties: range, speed, durability, element all functional - Health endpoint for Docker, durability bar in inventory UI Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| apps/web | ||
| packages/shared | ||
| CLAUDE.md | ||
| package.json | ||