managarten/apps-archived/reader/apps/mobile/components/MinimalAudioPlayer.tsx
Till-JS 61d181fbc2 chore: archive inactive projects to apps-archived/
Move inactive projects out of active workspace:
- bauntown (community website)
- maerchenzauber (AI story generation)
- memoro (voice memo app)
- news (news aggregation)
- nutriphi (nutrition tracking)
- reader (reading app)
- uload (URL shortener)
- wisekeep (AI wisdom extraction)

Update CLAUDE.md documentation:
- Add presi to active projects
- Document archived projects section
- Update workspace configuration

Archived apps can be re-activated by moving back to apps/

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 07:03:59 +01:00

91 lines
2.7 KiB
TypeScript

import React, { useState, useEffect } from 'react';
import { View, Pressable, ActivityIndicator } from 'react-native';
import { Icon } from '~/components/Icon';
import { useAudio } from '~/hooks/useAudio';
import { Text as TextType } from '~/types/database';
import { useStore } from '~/store/store';
import { useTheme } from '~/hooks/useTheme';
import { getCurrentAudioVersion, migrateAudioData } from '~/utils/audioMigration';
interface MinimalAudioPlayerProps {
text: TextType;
}
export const MinimalAudioPlayer: React.FC<MinimalAudioPlayerProps> = ({ text }) => {
const [isGenerating, setIsGenerating] = useState(false);
const { currentTextId } = useStore();
const { colors } = useTheme();
const { audioState, generateAudio, playAudio, pauseAudio, resumeAudio, stopAudio } = useAudio();
// Check if this text is currently playing
const isCurrentText = currentTextId === text.id;
const isPlaying = isCurrentText && audioState.isPlaying;
const isLoading = isCurrentText && audioState.isLoading;
// Get audio version
const migratedData = migrateAudioData(text.data);
const currentVersion = getCurrentAudioVersion(migratedData);
const hasAudio = currentVersion && currentVersion.chunks.length > 0;
// Stop audio when component unmounts or text changes
useEffect(() => {
return () => {
if (isCurrentText) {
stopAudio();
}
};
}, [isCurrentText, stopAudio]);
const handlePlayPause = async () => {
if (!hasAudio) {
// Generate audio if not available
try {
setIsGenerating(true);
const { settings } = useStore.getState();
await generateAudio(text.id, text.content, settings.voice, settings.speed, text);
} catch (error) {
console.error('Error generating audio:', error);
} finally {
setIsGenerating(false);
}
return;
}
try {
if (isPlaying) {
await pauseAudio();
} else if (isCurrentText && audioState.sound) {
await resumeAudio();
} else {
// Stop any other playing audio and start this one
if (currentTextId && currentTextId !== text.id) {
await stopAudio();
}
await playAudio(text.id, currentVersion.chunks, 0);
}
} catch (error) {
console.error('Error playing audio:', error);
}
};
return (
<Pressable
onPress={handlePlayPause}
disabled={isLoading || isGenerating}
className={`rounded-full p-2 ${
hasAudio ? colors.surfaceSecondary : colors.surface
} active:opacity-70`}
>
{isLoading || isGenerating ? (
<ActivityIndicator size="small" color={colors.tabBarInactive} />
) : (
<Icon
name={hasAudio ? (isPlaying ? 'pause-circle' : 'play-circle') : 'mic-circle'}
size={28}
color={hasAudio ? colors.tabBarActive : colors.tabBarInactive}
/>
)}
</Pressable>
);
};