class MainMenuScene extends Phaser.Scene { constructor() { super({ key: 'MainMenuScene' }); } create() { // Add background this.add.image(400, 300, 'background'); // Add title this.add .text(400, 120, 'WhoPixels', { fontSize: '64px', fill: '#fff', fontStyle: 'bold', }) .setOrigin(0.5); // Add subtitle this.add .text(400, 180, 'Ein Pixel-Abenteuer', { fontSize: '32px', fill: '#fff', }) .setOrigin(0.5); // Create buttons const startButton = this.add .text(400, 280, 'RPG Spiel starten', { fontSize: '32px', fill: '#fff', backgroundColor: '#4a4a4a', padding: { x: 20, y: 10 }, }) .setOrigin(0.5) .setInteractive(); const editorButton = this.add .text(400, 350, 'Pixel Editor', { fontSize: '32px', fill: '#fff', backgroundColor: '#4a4a4a', padding: { x: 20, y: 10 }, }) .setOrigin(0.5) .setInteractive(); const optionsButton = this.add .text(400, 420, 'Optionen', { fontSize: '32px', fill: '#fff', backgroundColor: '#4a4a4a', padding: { x: 20, y: 10 }, }) .setOrigin(0.5) .setInteractive(); // Button interactions - RPG Game startButton.on('pointerover', () => { startButton.setStyle({ fill: '#ff0' }); }); startButton.on('pointerout', () => { startButton.setStyle({ fill: '#fff' }); }); startButton.on('pointerdown', () => { this.scene.start('RPGScene'); }); // Button interactions - Pixel Editor editorButton.on('pointerover', () => { editorButton.setStyle({ fill: '#ff0' }); }); editorButton.on('pointerout', () => { editorButton.setStyle({ fill: '#fff' }); }); editorButton.on('pointerdown', () => { this.scene.start('GameScene'); }); // Button interactions - Options optionsButton.on('pointerover', () => { optionsButton.setStyle({ fill: '#ff0' }); }); optionsButton.on('pointerout', () => { optionsButton.setStyle({ fill: '#fff' }); }); optionsButton.on('pointerdown', () => { // Options functionality would go here console.log('Options button clicked'); }); } }