New module for managing wishes/gift ideas with lists, price targets,
product URLs, price history, and AI tools. Includes ListView with
filter tabs, inline list management, search, and DetailView with
notes and price history. Encrypted at rest (title, description, URLs,
notes). Registered in database v24, module-registry, crypto registry,
seed registry, tool init, and DnD type system.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The credit system was overengineered for the local-first architecture:
- Productivity micro-credits (task/event/contact creation at 0.02 credits) made no sense
since these operations happen locally in IndexedDB with zero server cost and were never enforced
- Guild pool system (6 DB tables, spending limits, membership checks) had no active users
- Gift system had 5 types (simple/personalized/split/first_come/riddle) when 2 suffice
Now credits are only charged for operations that actually cost money: AI API calls and
premium features (sync, exports). This makes the value proposition clear to users.
Changes:
- Remove 8 productivity operations + CreditCategory.PRODUCTIVITY from @mana/credits
- Delete guild pool service, routes, schema (3 files); remove guild refs from 8 backend files
- Simplify gifts to simple + personalized only; remove bcrypt/riddle/portions logic
- Update all frontend pages (credits dashboard, gift create/redeem, public gift page)
- Update shared-hono consumeCredits() to remove creditSource parameter
- Update mana-credits CLAUDE.md
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Comprehensive warning sweep across 128 files that brings svelte-check
from 270 warnings → 0 (plus 3 new errors from concurrent upstream
changes fixed inline).
Final state: 6473 files, 0 errors, 0 warnings, 0 files with problems.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds a new Dreams module to the unified Mana app for capturing dream
journal entries with mood, lucid status, recurring symbols, and
timeline insights. Founder-tier gated for now.
- Dexie schema v5 with dreams, dreamSymbols, dreamTags
- Mutation store with auto symbol counting on create/update/delete
- ListView with quick capture, inline editor, mood picker, lucid
toggle, monthly grouping, insights ribbon, context menu
- Workbench registration with note → dream drop transform
- New 'dream' DragType, dreams app icon, mana-apps catalog entry
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New local-first places module for the workbench: browser Geolocation API
tracking, place management (CRUD, favorites, tags, categories), OSM map
preview in detail view, and proximity-based visit detection.
Also allows geolocation in Permissions-Policy header (self only).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Notes: lightweight markdown notes with search, color tags, pinning,
inline create, auto-save editor, and grid/detail views.
Finance: income/expense tracking with categories, monthly overview,
category breakdown bars, quick-add form, and transaction history.
Both modules include workbench ListView, full-page routes, entity
descriptors for drag/drop, and database/sync registration.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New habit tracking module: define habits (emoji, color, daily target), tap to log with timestamp, view streaks and 7-day charts. Includes workbench ListView with inline creation, full-page detail view, and drag/drop entity integration.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
DragPreview now accepts a resolveEntity callback that maps drag type
+ data to display info (title, app color, app name). Dragging a task
shows "Meeting mit Team · Todo" instead of just "task".
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
After a successful drag-and-drop, the browser fires a click event on
the source element. This was opening the detail view overlay instead of
completing the drop. Now a one-time click blocker is added after drag
ends to swallow the spurious click.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
@const can only be used inside {#if}, {#each}, etc. — not directly in
a <div>. Reverted ActionZone and AuthGateModal back to <svelte:component>
which works correctly (the deprecation warning is less important than
a broken app).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Implement a two-layer DnD system in @manacore/shared-ui/dnd that coexists
with svelte-dnd-action (same-type reordering):
- Layer 1 (Pointer Events): dragSource + dropTarget actions for cross-type
drags (e.g. Tag → Task). Mobile-first with long-press (300ms) and haptic
feedback.
- Layer 2 (Passive Overlay): passiveDropZone action detects when
svelte-dnd-action drags hover over external targets (e.g. Task → Tag pill,
Task → Trash zone).
- DragPreview: floating pill that follows the finger/cursor during Layer 1
drags.
- ActionZone: auto-appearing drop zones (trash, archive) during any drag.
Integrate into Todo app:
- TagStrip pills: draggable (dragSource) + accept tasks (passiveDropZone)
- TaskList items: accept tags (dropTarget) + register drags for passive layer
- ViewColumn + FokusLayout: register svelte-dnd-action drags for passive layer
- Layout: DragPreview + ActionZone (trash) added, tasks enriched with resolved
label objects from shared tags so tag badges actually render on TaskItem.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>