The credit system was overengineered for the local-first architecture:
- Productivity micro-credits (task/event/contact creation at 0.02 credits) made no sense
since these operations happen locally in IndexedDB with zero server cost and were never enforced
- Guild pool system (6 DB tables, spending limits, membership checks) had no active users
- Gift system had 5 types (simple/personalized/split/first_come/riddle) when 2 suffice
Now credits are only charged for operations that actually cost money: AI API calls and
premium features (sync, exports). This makes the value proposition clear to users.
Changes:
- Remove 8 productivity operations + CreditCategory.PRODUCTIVITY from @mana/credits
- Delete guild pool service, routes, schema (3 files); remove guild refs from 8 backend files
- Simplify gifts to simple + personalized only; remove bcrypt/riddle/portions logic
- Update all frontend pages (credits dashboard, gift create/redeem, public gift page)
- Update shared-hono consumeCredits() to remove creditSource parameter
- Update mana-credits CLAUDE.md
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Comprehensive warning sweep across 128 files that brings svelte-check
from 270 warnings → 0 (plus 3 new errors from concurrent upstream
changes fixed inline).
Final state: 6473 files, 0 errors, 0 warnings, 0 files with problems.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds a new Dreams module to the unified Mana app for capturing dream
journal entries with mood, lucid status, recurring symbols, and
timeline insights. Founder-tier gated for now.
- Dexie schema v5 with dreams, dreamSymbols, dreamTags
- Mutation store with auto symbol counting on create/update/delete
- ListView with quick capture, inline editor, mood picker, lucid
toggle, monthly grouping, insights ribbon, context menu
- Workbench registration with note → dream drop transform
- New 'dream' DragType, dreams app icon, mana-apps catalog entry
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New local-first places module for the workbench: browser Geolocation API
tracking, place management (CRUD, favorites, tags, categories), OSM map
preview in detail view, and proximity-based visit detection.
Also allows geolocation in Permissions-Policy header (self only).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Notes: lightweight markdown notes with search, color tags, pinning,
inline create, auto-save editor, and grid/detail views.
Finance: income/expense tracking with categories, monthly overview,
category breakdown bars, quick-add form, and transaction history.
Both modules include workbench ListView, full-page routes, entity
descriptors for drag/drop, and database/sync registration.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New habit tracking module: define habits (emoji, color, daily target), tap to log with timestamp, view streaks and 7-day charts. Includes workbench ListView with inline creation, full-page detail view, and drag/drop entity integration.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
DragPreview now accepts a resolveEntity callback that maps drag type
+ data to display info (title, app color, app name). Dragging a task
shows "Meeting mit Team · Todo" instead of just "task".
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
After a successful drag-and-drop, the browser fires a click event on
the source element. This was opening the detail view overlay instead of
completing the drop. Now a one-time click blocker is added after drag
ends to swallow the spurious click.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
@const can only be used inside {#if}, {#each}, etc. — not directly in
a <div>. Reverted ActionZone and AuthGateModal back to <svelte:component>
which works correctly (the deprecation warning is less important than
a broken app).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Implement a two-layer DnD system in @manacore/shared-ui/dnd that coexists
with svelte-dnd-action (same-type reordering):
- Layer 1 (Pointer Events): dragSource + dropTarget actions for cross-type
drags (e.g. Tag → Task). Mobile-first with long-press (300ms) and haptic
feedback.
- Layer 2 (Passive Overlay): passiveDropZone action detects when
svelte-dnd-action drags hover over external targets (e.g. Task → Tag pill,
Task → Trash zone).
- DragPreview: floating pill that follows the finger/cursor during Layer 1
drags.
- ActionZone: auto-appearing drop zones (trash, archive) during any drag.
Integrate into Todo app:
- TagStrip pills: draggable (dragSource) + accept tasks (passiveDropZone)
- TaskList items: accept tags (dropTarget) + register drags for passive layer
- ViewColumn + FokusLayout: register svelte-dnd-action drags for passive layer
- Layout: DragPreview + ActionZone (trash) added, tasks enriched with resolved
label objects from shared tags so tag badges actually render on TaskItem.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>