Bug 1: NotifyUser() early-returned when no WebSocket clients existed,
skipping SSE subscriber notifications entirely. Fixed by restructuring
to check WS clients and SSE subscribers independently.
Bug 2: SSE stream cursor defaulted to client's `since` parameter when
no initial data existed. If `since` was in the future (or very recent),
live updates had created_at < cursor and were silently filtered out.
Fixed by defaulting cursor to now() when no initial data is returned.
Bug 3: NotifyUser used original sseSubs slice instead of sseSubsCopy
after releasing the read lock (race condition).
Verified E2E: Push from client A → SSE stream on client B receives
live change event with correct data within ~1 second.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New endpoint GET /sync/{appId}/stream sends Server-Sent Events with
change data directly, replacing the WebSocket notification + HTTP pull
round-trip pattern.
Server (Go):
- HandleStream() in handler.go: SSE endpoint with initial sync + live streaming
- Hub.Subscribe()/Unsubscribe() in hub.go: channel-based SSE subscriber system
- Notification type for type-safe SSE events
- convertChanges() helper extracted from duplicated code
- WriteTimeout set to 0 for SSE long-lived connections
Protocol: Client connects to /sync/{appId}/stream?collections=a,b&since=...
Server sends initial changes, then streams live changes as other clients sync.
Heartbeat every 30s keeps connection alive. Push still uses POST /sync/{appId}.
WebSocket remains available as fallback (not removed).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add unified /ws endpoint that serves all app notifications over a single connection.
The server now includes appId in the sync-available message payload so the client
knows which app to pull. Legacy /ws/{appId} endpoint remains for backward compatibility.
Backend (Go):
- hub.go: Message struct gains AppId field, NotifyUser sends to all user clients
(unified clients receive everything, legacy clients filtered by appId)
- main.go: new GET /ws route (empty appId = unified mode)
Frontend (sync.ts):
- Single connectUnifiedWs() replaces 27 per-app connectWs() calls
- Parses msg.appId from server to pull only the affected app
- Reconnect/offline logic simplified to one WS
This reduces WebSocket connections from 27 per user to 1, cutting server
connection overhead by ~96%.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Implement the foundational local-first data layer for ManaCore apps:
- New @manacore/local-store package (Dexie.js IndexedDB, sync engine, Svelte 5 reactive queries)
- New mana-sync Go service (sync protocol, WebSocket push, field-level LWW conflict resolution)
- Todo app migrated as pilot: stores read/write IndexedDB, guest mode with onboarding seed data
- PillNavigation: prominent login pill for unauthenticated users
- SyncIndicator component showing local/syncing/offline status
- GuestWelcomeModal on first visit for Todo app
- Removed demo-mode auth_required checks from Todo components (all writes are now local)
- CSP fix for local development (localhost:3001, localhost:3050)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>