chore: complete ManaCore → Mana rename (docs, go modules, plists, images)

Final cleanup of references missed in previous rename commits:

- Dockerfiles: PUBLIC_MANA_CORE_AUTH_URL → PUBLIC_MANA_AUTH_URL
- Go modules: github.com/manacore/* → github.com/mana/* (7 go.mod files)
- launchd plists: com.manacore.* → com.mana.* (14 files renamed + content)
- Image assets: *_Manacore_AI_Credits* → *_Mana_AI_Credits* (11 files)
- .env.example files: ManaCore brand strings → Mana
- .prettierignore: stale apps/manacore/* paths → apps/mana/*
- Markdown docs (CLAUDE.md, /docs/*): mana-core-auth → mana-auth, etc.

Excluded from rename: .claude/, devlog/, manascore/ (historical content),
client testimonials, blueprints, npm package refs (@mana-core/*).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Till JS 2026-04-07 12:26:10 +02:00
parent 6f4667c2a3
commit 22a73943e1
307 changed files with 2408 additions and 4537 deletions

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@ -401,7 +401,7 @@ Garten:
║ Server-autoritative Physik + Script-Execution ║
║ Orchestriert von Go-Service ║
╠═══════════════════════════════════════════════════════════╣
║ BACKEND (bestehende Manacore-Services) ║
║ BACKEND (bestehende Mana-Services) ║
║ Go: Orchestrator, Matchmaker, Sync, Notify, Search ║
║ Hono: Auth, Credits, User, Subscriptions, Analytics ║
║ Python: LLM (NPCs), Image Gen, STT, TTS ║
@ -791,9 +791,9 @@ DIREKT NUTZBAR (0 Aufwand):
ANPASSBAR (geringer Aufwand):
mana-sync (+ Chunk-Sync, Item-Sync)
@manacore/local-store (+ Voxel Collections)
@manacore/shared-auth (unveraendert)
@manacore/shared-ui (+ Editor-Komponenten)
@mana/local-store (+ Voxel Collections)
@mana/shared-auth (unveraendert)
@mana/shared-ui (+ Editor-Komponenten)
NEU ZU BAUEN:
Bevy Voxel Engine (Client + Server)
@ -1016,4 +1016,4 @@ BUDGET: ~50 MB RAM, ~1.8M Dreiecke, 60fps Desktop, 30fps Mobile
---
*Erstellt: 28. Maerz 2026*
*Projekt: ManaVoxel -- Teil des Manacore-Oekosystems*
*Projekt: ManaVoxel -- Teil des Mana-Oekosystems*

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@ -345,7 +345,7 @@ Transaktion: Alice kauft Item in Bobs Game fuer 100 Mana
│ TypeScript (30%) │
│ ├── Svelte 5 UI (Editor, Marketplace, Social) │
│ ├── Hono Services (auth, credits, user, subs) │
│ ├── Shared Packages (@manacore/*) │
│ ├── Shared Packages (@mana/*) │
│ ├── User Game Scripts (→ WASM kompiliert) │
│ └── Local-First Layer (Dexie.js) │
│ │

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@ -927,4 +927,4 @@ NEUER CODE: ~15.000-25.000 Zeilen TypeScript + ~5.000 Zeilen Go
---
*Erstellt: 28. Maerz 2026*
*Projekt: ManaVoxel 2D -- Teil des Manacore-Oekosystems*
*Projekt: ManaVoxel 2D -- Teil des Mana-Oekosystems*

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@ -1,4 +1,4 @@
# Roblox Reimagined: Stack-Optionen fuer Manacore
# Roblox Reimagined: Stack-Optionen fuer Mana
## Welche Technologien koennten wir nutzen -- und was haben wir bereits?
@ -29,7 +29,7 @@ Wir betreiben bereits ein komplexes, polyglot, selbst-gehostetes Oekosystem:
| **Hono Services (5)** | Hono 4.7 + Bun, Drizzle ORM | auth, credits, user, subscriptions, analytics |
| **Python AI (5+)** | FastAPI, MLX, Whisper, FLUX | llm, image-gen, stt, tts, voice-bot |
| **Frontend (19 Apps)** | SvelteKit 2 + Svelte 5 + Tailwind 4 | Todo, Chat, Calendar, Photos, etc. |
| **Mobile** | Expo 55 + React Native 0.83 + NativeWind | Mana, Traces |
| **Mobile** | Expo 55 + React Native 0.83 + NativeWind | Mana, Traces |
| **Local-First** | Dexie.js + mana-sync (Go WebSocket) | 19 Apps migriert |
| **Datenbank** | PostgreSQL 16 | Alle Services |
| **Cache** | Redis 7 | Rate Limiting, Sessions |
@ -657,16 +657,16 @@ Option B ("Ambitioniert") ist der beste Kompromiss:
### Anpassbar (moderater Umbau)
| Komponente | Basis | Aenderung |
| ---------------- | --------------------------- | ------------------------------------------- |
| Local-First Sync | mana-sync | Game-World-Sync + Asset-Sync hinzufuegen |
| Local Store | @manacore/local-store | Game-Collections (worlds, assets, progress) |
| Shared Auth | @manacore/shared-auth | Unveraendert, in neuer App nutzen |
| Shared UI | @manacore/shared-ui | Editor-Komponenten ergaenzen |
| API Client | @manacore/shared-api-client | Game-Server-Endpoints hinzufuegen |
| PWA | @manacore/shared-pwa | Offline-Game-Support |
| i18n | @manacore/shared-i18n | Game-spezifische Strings |
| Analytics | mana-analytics | Game-Metriken (Plays, Retention) |
| Komponente | Basis | Aenderung |
| ---------------- | ----------------------- | ------------------------------------------- |
| Local-First Sync | mana-sync | Game-World-Sync + Asset-Sync hinzufuegen |
| Local Store | @mana/local-store | Game-Collections (worlds, assets, progress) |
| Shared Auth | @mana/shared-auth | Unveraendert, in neuer App nutzen |
| Shared UI | @mana/shared-ui | Editor-Komponenten ergaenzen |
| API Client | @mana/shared-api-client | Game-Server-Endpoints hinzufuegen |
| PWA | @mana/shared-pwa | Offline-Game-Support |
| i18n | @mana/shared-i18n | Game-spezifische Strings |
| Analytics | mana-analytics | Game-Metriken (Plays, Retention) |
### Neu zu bauen