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chore: complete ManaCore → Mana rename (docs, go modules, plists, images)
Final cleanup of references missed in previous rename commits: - Dockerfiles: PUBLIC_MANA_CORE_AUTH_URL → PUBLIC_MANA_AUTH_URL - Go modules: github.com/manacore/* → github.com/mana/* (7 go.mod files) - launchd plists: com.manacore.* → com.mana.* (14 files renamed + content) - Image assets: *_Manacore_AI_Credits* → *_Mana_AI_Credits* (11 files) - .env.example files: ManaCore brand strings → Mana - .prettierignore: stale apps/manacore/* paths → apps/mana/* - Markdown docs (CLAUDE.md, /docs/*): mana-core-auth → mana-auth, etc. Excluded from rename: .claude/, devlog/, manascore/ (historical content), client testimonials, blueprints, npm package refs (@mana-core/*). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@ -401,7 +401,7 @@ Garten:
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║ Server-autoritative Physik + Script-Execution ║
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║ Orchestriert von Go-Service ║
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╠═══════════════════════════════════════════════════════════╣
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║ BACKEND (bestehende Manacore-Services) ║
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║ BACKEND (bestehende Mana-Services) ║
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║ Go: Orchestrator, Matchmaker, Sync, Notify, Search ║
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║ Hono: Auth, Credits, User, Subscriptions, Analytics ║
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║ Python: LLM (NPCs), Image Gen, STT, TTS ║
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@ -791,9 +791,9 @@ DIREKT NUTZBAR (0 Aufwand):
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ANPASSBAR (geringer Aufwand):
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mana-sync (+ Chunk-Sync, Item-Sync)
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@manacore/local-store (+ Voxel Collections)
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@manacore/shared-auth (unveraendert)
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@manacore/shared-ui (+ Editor-Komponenten)
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@mana/local-store (+ Voxel Collections)
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@mana/shared-auth (unveraendert)
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@mana/shared-ui (+ Editor-Komponenten)
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NEU ZU BAUEN:
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Bevy Voxel Engine (Client + Server)
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@ -1016,4 +1016,4 @@ BUDGET: ~50 MB RAM, ~1.8M Dreiecke, 60fps Desktop, 30fps Mobile
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---
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*Erstellt: 28. Maerz 2026*
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*Projekt: ManaVoxel -- Teil des Manacore-Oekosystems*
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*Projekt: ManaVoxel -- Teil des Mana-Oekosystems*
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@ -345,7 +345,7 @@ Transaktion: Alice kauft Item in Bobs Game fuer 100 Mana
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│ TypeScript (30%) │
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│ ├── Svelte 5 UI (Editor, Marketplace, Social) │
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│ ├── Hono Services (auth, credits, user, subs) │
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│ ├── Shared Packages (@manacore/*) │
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│ ├── Shared Packages (@mana/*) │
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│ ├── User Game Scripts (→ WASM kompiliert) │
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│ └── Local-First Layer (Dexie.js) │
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│ │
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@ -927,4 +927,4 @@ NEUER CODE: ~15.000-25.000 Zeilen TypeScript + ~5.000 Zeilen Go
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---
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*Erstellt: 28. Maerz 2026*
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*Projekt: ManaVoxel 2D -- Teil des Manacore-Oekosystems*
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*Projekt: ManaVoxel 2D -- Teil des Mana-Oekosystems*
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@ -1,4 +1,4 @@
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# Roblox Reimagined: Stack-Optionen fuer Manacore
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# Roblox Reimagined: Stack-Optionen fuer Mana
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## Welche Technologien koennten wir nutzen -- und was haben wir bereits?
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@ -29,7 +29,7 @@ Wir betreiben bereits ein komplexes, polyglot, selbst-gehostetes Oekosystem:
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| **Hono Services (5)** | Hono 4.7 + Bun, Drizzle ORM | auth, credits, user, subscriptions, analytics |
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| **Python AI (5+)** | FastAPI, MLX, Whisper, FLUX | llm, image-gen, stt, tts, voice-bot |
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| **Frontend (19 Apps)** | SvelteKit 2 + Svelte 5 + Tailwind 4 | Todo, Chat, Calendar, Photos, etc. |
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| **Mobile** | Expo 55 + React Native 0.83 + NativeWind | Mana, Traces |
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| **Mobile** | Expo 55 + React Native 0.83 + NativeWind | Mana, Traces |
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| **Local-First** | Dexie.js + mana-sync (Go WebSocket) | 19 Apps migriert |
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| **Datenbank** | PostgreSQL 16 | Alle Services |
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| **Cache** | Redis 7 | Rate Limiting, Sessions |
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@ -657,16 +657,16 @@ Option B ("Ambitioniert") ist der beste Kompromiss:
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### Anpassbar (moderater Umbau)
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| Komponente | Basis | Aenderung |
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| ---------------- | --------------------------- | ------------------------------------------- |
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| Local-First Sync | mana-sync | Game-World-Sync + Asset-Sync hinzufuegen |
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| Local Store | @manacore/local-store | Game-Collections (worlds, assets, progress) |
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| Shared Auth | @manacore/shared-auth | Unveraendert, in neuer App nutzen |
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| Shared UI | @manacore/shared-ui | Editor-Komponenten ergaenzen |
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| API Client | @manacore/shared-api-client | Game-Server-Endpoints hinzufuegen |
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| PWA | @manacore/shared-pwa | Offline-Game-Support |
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| i18n | @manacore/shared-i18n | Game-spezifische Strings |
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| Analytics | mana-analytics | Game-Metriken (Plays, Retention) |
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| Komponente | Basis | Aenderung |
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| ---------------- | ----------------------- | ------------------------------------------- |
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| Local-First Sync | mana-sync | Game-World-Sync + Asset-Sync hinzufuegen |
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| Local Store | @mana/local-store | Game-Collections (worlds, assets, progress) |
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| Shared Auth | @mana/shared-auth | Unveraendert, in neuer App nutzen |
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| Shared UI | @mana/shared-ui | Editor-Komponenten ergaenzen |
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| API Client | @mana/shared-api-client | Game-Server-Endpoints hinzufuegen |
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| PWA | @mana/shared-pwa | Offline-Game-Support |
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| i18n | @mana/shared-i18n | Game-spezifische Strings |
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| Analytics | mana-analytics | Game-Metriken (Plays, Retention) |
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### Neu zu bauen
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